There was always the option of just having a keyboard to trigger sounds, but having discussed ideas with Andy Love we formed a team including Phil Young to help design and build a percussive controller.
We discussed numerous designs and looked at how it would be played. Some were very elaborate and may be revisited in the future.
I've discovered that there are only so many triggers that can be accessed on the TD-6 without using Roland hardware. This has had an impact on the final design which will probably be a single hexagon shaped pad with 11 embedded triggers. This allows the maximum number of different sounds available from a single surface.
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